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ShareWare OnLine Volume 2 (CMS Software)(1993).iso
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PCHELP.TXT
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1993-04-19
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Planetary Conquest! Version 1.100
written by Amit Patel at The Solar Realms BBS (713) 855-1665
Introduction
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It is the year 1997, after a devastating nuclear war. All major governments
have collapsed. Technology has become a rare commodity. All oil supplies
are exhausted. You are the commander of a military gang; as a political
leader, you must show your strength by winning battles. You have one base
and an army to command. You must defeat three other political leaders to
conquer a region. The more regions you control, the more power you have on
the New Earth.
The Game
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You must use the Cursor Keys to move around the screen. If they don't work,
turn on NumLock. You can choose "QUIT", "CREATE", "SCORES", or a game number.
The game numbers are color-coded so that you can tell what a game's status
is. To join, play, or view a game, select the game number with the cursor
keys and press ENTER. To view scores, select "SCORES" and press ENTER. To
create a new game, select "CREATE" and press ENTER. You will be asked to
choose a scenario for the game. Then the game will be created.
Playing
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The game is set on a 20x20 board with several playing pieces. There are
soldiers, walls, and bases. Select a piece by moving to it and pressing
ENTER. Soldiers can attack, move, and transfer. Attack takes two moves;
press A and choose a direction to attack. Moving can be done by using the
arrow keys. Transfer sends moves some of the soldiers from one spot to
another. You can also build (or reinforce) a wall. Bases are the source
of all power. They produce money each day; they can Deploy soldiers at
$100 each; they can also destroy ("Blast") a piece on any border. Blasting
costs $70 per soldier or $10 for a wall. It completely destroys the piece
on the border. A Wall can not do anything. You can select any piece to
obtain information about it. If the piece is blinking, it is yours and you
can perform an action with it. If it does not blink, it is not under your
control. Select a blank space to quit playing the game.
Some of the advanced scenarios have tanks in them. Tanks have limited
move but they have long-range fire. Their strength is 10.
Winning
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If you are the only player that has playing pieces on the board, you win!